ĭoom II: Hell on Earth was released in 1994 in a commercial format. The term " Doom clone" became the name for new genre now known as first-person shooters for several years. The title proved extremely popular, with the full version of the game selling one million copies. The first episode was largely designed by John Romero. The game launched in an episodic format in 1993, with the first episode available as shareware and two more episodes available by mail order. The development of the original Doom started in 1992, when John Carmack developed a new game engine, the Doom engine, while the rest of the id Software team finished the Wolfenstein 3D prequel, Spear of Destiny. These features were added in newer titles. Due to technical limitations, the player could not jump or look up and down in the classic series. Outside of combat mechanics, Doom levels often feature mazes, colored key cards and hidden areas. With the player carrying all these weapons at once, the strategy of "gun juggling"-rapidly switching between the weapons depending on circumstance-can be employed. The original game featured eight weapons, designed so that no weapon became obsolete after the acquisition of another. More recent titles, notably the 2016 series, would feature a heavier focus on narrative. The classic series only focused on the story, much of which was in the manuals rather than the games. The games are usually set within sprawling bases on Mars or its moons, while some parts occur in Hell. The player battles the forces of Hell, consisting of demons and the undead. The Doom video games consist of first-person shooters in which the player controls an unnamed space marine commonly referred to as Doomguy in the 2016 series, the protagonist is called the "Doom Slayer" or just "Slayer" in later entries. Over 10 million copies of games in the Doom series have been sold the series has spawned numerous sequels, novels, comic books, board games, and film adaptations. The original Doom is considered one of the first pioneering first-person shooter games, introducing to IBM-compatible computers features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the Doom WAD format. The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an apocalyptic invasion. Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall.
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